Xamarin .NET Workbooks - Interactive Computing is a stellar learning tool
I've been thinking a lot about how to best teach .NET and C#/F# to folks who are new to the space. We've added an in-browser no-install C# tutorial at http://dot.net. You can run through almost a few days lessons in C# without installing anything. Heck, it's useful even if you just want to brush up on your skills.
When I spoke with Safia Abdalla a few months ago she re-introduced me to the ideas behind Interactive Computing and the whole ecosystem around Jupyter Notebooks, and the Nteract project Safia works on. It's pretty amazing.
Pythonistas are familiar with Jupyter and the idea of a notebook that cleanly mixes prose and code. This ecosystem is very friendly to data scientists that are (perhaps) more scientist and less developer. People for whom an IDE is not as interesting as "electric paper."
In fact, many people don't realize that the Microsoft Azure Cloud supports hosting of Jupyter Notebooks using Python, R, and F#.
Notebooks are a great learning resource that go beyond a REPL (an simple interactive console) in that they are effectively textbooks with islands of interactive code. It's even more powerful when you consider graphics, charts, and other interactive models.
Xamarin has a thing called Xamarin Workbooks (I'm calling them .NET Workbooks in my head) that you should download and check out RIGHT NOW. Go get Xamarin Workbooks & Inspector for Windows (or download for Mac). Start playing around with workbooks or try out the samples.
I'm going to try teaching my C# and .NET courses for at least the first day or two using
Xamarin .NET Workbooks. I think they have huge potential and I'm thrilled that Miguel and friends are investing so much in them. The potential for these as a learning tool that sits between a REPL and an IDE is huge.
The page at https://developer.xamarin.com/workbooks/ is FILLED with amazing example workbooks and lessons, and it's growing. It has section not only on C# but Android, Games, Graphics as a concept, iOS, WPF, and so much more.
I run it and start here:
Then I start typing...prose first! Just real sentences. Then I add some code. Notice that I'm not doing Console.WriteLine, I'm just assigning a variable. Xamarin Workbooks makes a nice visualization of my variable.
The prose is ignored (by the compiler) but the code cells and built upon each other and when you execute one you're executing up to that point. Great for building up concepts.
You can print in other libraries and built upon them like in this chart example using the Urho library.
Not to put to fine a point on it, but you can write really fully featured examples or games in Xamarin Workbooks. Here's a fully 3D realized planet earth WITH SATELLITES. Again, with not just sample code but explanatory prose. It's a textbook come to life.
THIS is how I wish I learned programming 25 years ago. I'd loved to have turned (or demo'ed) a .workbook file. I'm thrilled to see C# folks be able to do simple things that Jupyter users have enjoyed for so long.
What do you think? Would this be a good way to deliver a course on learning .NET and C#?
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