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c64screen[1] My one-hundred-and-fifty-fifth podcast is up. Scott digs deep with Pete Brown about the Commodore 64 Emulator he is writing in Silverlight 3. Is Silverlight fast enough? What about offline support? What Silverlight 3 features made the job easier? All this and next steps in this week's show. See video of the emulator in action!

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As I've said before this show comes to you with the audio expertise and stewardship of Carl Franklin. The name comes from Travis Illig, but the goal of the show is simple. Avoid wasting the listener's time. (and make the commute less boring)

Enjoy. Who knows what'll happen in the next show?



Thursday, March 26, 2009 7:51:05 PM (Pacific Standard Time, UTC-08:00)
Thanks Scott, I had a blast recording this with you :)

Pete
Friday, March 27, 2009 7:51:40 AM (Pacific Standard Time, UTC-08:00)
This was a neat project and well worth the time to show it off for others to enjoy. Congrats!
Sunday, March 29, 2009 10:34:24 PM (Pacific Standard Time, UTC-08:00)
Very nice show, and you managed to go remarkably deep, despite the limitations of audio-only. Of course, this project really should have an 1,5 hour video tour of the code! When will the bi-weekly Hanselhour video show be launched?
Einar W. Høst
Monday, April 20, 2009 9:48:08 PM (Pacific Standard Time, UTC-08:00)
It's great to see the mix of old and new technologies. Oh, and for future reference: 1 Hz = once per second, 1kHz (small k) = 1,000 times per second, 1MHz (big M) = 1,000,000 times per second. :)
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